As you gear up Strength and Stm will rise fast, esp. with HoT/Velious gears.
Re: Strength
You eventually have access to a +40 str yaulp, and if you really gear your Paladin out you have the + str click from DW legs which is another +22 stength buff so putting points into strength is a very very very very very poor choice for knights
Re: Stamina
This stat is a meh stat to place 20 starting points into, firstly its a stat on raids/with any shaman around you will most probably cap it at 200 with decent gears.
In terms of a direct stat 20 stm (when not capped) will give 5.2 stm per 1 pt - so 20 stm will give 104 extra hp at max level WHEN stm is not capped. So this is a very very very very very very very poor choice for knights as you arent tanking end game velious mobs.
So that leaves us with dex and wis/int.
Dex can be argued that it helps with procs, and it does. But to get a noticable increase you need ALOT of dex, so unless you're building around dex then 20 pts isnt going to make you a proc star.
That leaves wisdom/int, the greatest stat a knight can have. A knight is a wetnoodle without mana. Cant heal, cant CC, cant add extra dps, cant keep agro without it.
Having 20 extra int/wisdom gives a hybrid somwthing like 200 extra mana (when not capped) but the only time you will cap a hybrid is if you build a int/wisdom spec OR you running around in full BiS (then it wint matter about what starting stats you have). 20 extra wisdom allows for a one WHOLE extra heal on a Paladin (700hp hot) or a WHOLE extra life tap on a Shadowknight (extra damage/hp heal)...WHICH far ourweights the pitfiful extra 104 hp you get from stm (when not stm capped) the pitiful extra dmg you get drom 20 str and the pitiful extra chance you get from 20 dex.
The MOST prudent and intelligent/wise decision to make on a Paladin or Shadowknight is to go wis/int.
In this year 2019 after 20 years of EQ, on a server that caps at Velious if anyone tells you otherwise then they are ill informing you.
THE END OF THIS DEBATE.
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