Quote:
Originally Posted by Zuranthium
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Shaman were the only class that could solo the roaming dragons in Velious. The pet may be weaker than the Magician/Necro pets but it still provides a considerable amount of extra damage for the Shaman (more than having a whole extra DoT line) at little extra expense and when soloing against mobs where it can hold aggro/survive, that means the Shaman also doesn't have to spend energy on root or engage in melee themselves.
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But, back to your last question, the Cannibalize becomes more and more powerful for a Shaman as they go up in level. Each cannibalize skill becomes more efficient and the heals the Shaman has to heal themself from the health lost from cannibalize keep getting more efficient as well. ...
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Quit while you're ahead, you clearly have no idea what you're talking about.
- My pet costs 750 mana to summon. With a 4 level range, I try to get one of the top 2 pets to use. This means on average, I spent 1500 mana to summon this pet. I don't want him to die, so I have to buff him with Kragg (375 mana), regrowth (300 mana every 18 minutes), and then buff him with str every hour and haste every 11 minutes so that he'll do 30 dps instead of 20. Then I need to slow anything I'm going to kill, so there's another 250 mana per mob. Hardly "little extra expense".
- Did you seriously suggest that shaman pets can hold agro? I can give my pet 2 stun whips, and I'll still pull agro by sneezing. If I want my pet to hold agro, I'd have to wait about 90 seconds before slowing, and I better not even consider dotting.
-No intelligent shaman heals themselves so that they can canni more. Unless you're talking torpor, doing that is rather pointless. Our direct heals are barely more mana efficient than canni, and when you factor in lost mana due to missing med ticks, you actually lose mana from that deal. Even if you work your ass off and only canni/heal between med ticks, all this extra work leads to extra mana regen of around 3 per tick.