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Originally Posted by Rimitto
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funny I get the same feeling from you, that you're only trolling.
I really liked the part where you flatout bald faced admitted to twinking while having the audacity to say that it's "easier". I mean, let's be real, if I had 1 million dollars, it would probably be pretty easy to buy a high end gaming computer, rather than working up and saving money to buy one. Analogies eh man?
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Twinking is fine, not twinking is fine. A dragoon dirk is ~50p and a crude stein is ~10p. Piecemeal your gear as you can afford it (whatever type of gear you want).
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I get ya though, you're completely out of touch, don't worry, I get it. It happens. You even said yourself "Ask a High Level Enchanter". Why don't we just reverse the situation then? Dear high level enchanters, what weapons do the higher level animations use and what's their DPS ratio range between a bad summoned animation and a high summoned animation? Furthermore, What are the best combinations of spells that can be used to dismantle groups of 7 or more at a standstill standoff while maintaining a decent balance of MP -> damage ratio. These are the things I would like to know as I progress. [You must be logged in to view images. Log in or Register.]
(I really hope the mesmerization line beefs up its time limit by 40)
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Animations don't spawn with gear, their graphics just change depending on level. Pets scale pretty well to mobs until ~20 and the disparity only gets worse as you get higher level. If you want to give me an example of a large camp I'd tell you how I'd do it, but basically make use of lull (another reason to have high Cha), charm and root. Use your PB stuns and mez if needed and use your lowest level root/mez. GINA helps if you get bogged down trying to keep time. You almost always want to use your lowest level mez, root and PB stun (though you want multiple PB stuns mem'd when you're able).
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Funny, I guess I just skipped all that then... my highest earnings have been 1.6k which I spent on a stupid looking robe, spells, and various other things. Most of that has been new money too from the horrible grind from 22-24. Oh speaking of that, bandit sashes are not going to be viable in the next update. That's one thing I've noticed is that every couple of levels when animations hit 3 daggers, they become horribly outdated... yet once they make that jump they becoming incredibly strong. I guess you wouldn't know of that though, you never use them.
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Here's my low level plat routine:
I've leveled several characters (both twinked and untwinked) this route and had ~2k in the bank in the early 20s. Animations have a use otherwise Zumaik's Animation wouldn't cost 5k. That doesn't mean it fulfills the same purpose as charming.
I'm a big proponent of charming for any class that can do it. You definitely don't Have to do it, and I often take breaks on my necro and druid to level other ways. Play however you want, but be aware that no one has ever seen an Enchanter leveling with a summoned pet and thought "That guy knows what he's doing." Being good at charming will make you a desirable member of a group and get you invites for a long time. I've seen many groups smack-talk lazy enchanters, because no other class makes a good group amazing like an Enchanter who knows what he's doing (charming, lulling, CC'ing).
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more times than mueller's had chances to "take down trump"
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(True story, I actually saw someone talking about an agility build last week, the numbers were very interesting, to say the least)
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