Quote:
Originally Posted by Torven
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You know what bores the shit out of me?
Soloing to the level cap.
Every mob outside of dungeons being easily soloed.
Quest based progression that has you do the exact same easily soloed quests in the exact same order every time, preventing you from leveling in different areas or grouping with anybody not doing the same quest as you are.
Replacing your equipment every single level with loot derived from some formula which was awarded by an easily soloed quest that everybody completes which had absolutely nothing to do with the item in the first place.
Every dungeon being instanced, turning the game into Diablo, preventing any interaction with anybody outside your clique, making the game entirely predictable and every dungeon run exactly the same, making any sort of loot drop unrewarding because everybody can and does get it.
Every item being bind on equip ruining any sort of economy.
All buffs doing virtually nothing, because god forbid they actually be required to do certain content or require resources to cast.
Almost zero travel time to anywhere, making the world a very small place with no remoteness anywhere and reducing the need to interact with other players for assistance even further.
Zero twinking or powerleveling to enjoy the fruits of your labors after leveling to the cap. (which took a week anyway)
Unsubbing because you had literally nothing left to do in the game because all of the content was consumed in a month.
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Why does this sound so familiar... o WAIT!