View Single Post
  #2  
Old 04-10-2019, 10:44 AM
Dillusional Dillusional is offline
Kobold


Join Date: Jun 2018
Posts: 113
Default

Quote:
Originally Posted by Cerate [You must be logged in to view images. Log in or Register.]
@Dillusional You're not considering haste, which would improve the performance of white hate generation. Consider this formula for swings per minute, following from the wiki's haste guide:

60/((DLY/10)/(1+Haste)) = swings per minute

Haste is expressed as a decimel, so 100% haste would be 1.00 here. You can use 0.21 if you want to figure it unbuffed with, say, an FBSS, but I don't think that's the situation for most warriors, most of the time, in raids.

Into the whole formula for total hate per minute with 100% haste:

60/((DLY/10)/(1+Haste)) * (DMG + Bonus) + (Proc Hate) * 2 (rate @255 Dex) = Total Hate per minute.

As for DoTs, I'm simply adding on 10 ticks, considering continuous uptime but that's really liberal and probably not realistic.

Sure, factoring haste into the formula is a good thing. I'm glad you were able to put together the formula out of my rambling post. I'd like to point out though, that many warriors tank with 99% haste, not 100%. The best worn haste items are 41% and most people ask enchanters for the 42minute spell Visions of Grandeur that gives 58% haste 20 attack and 25dex.....In fact, in my years of raiding as an enchanter, I've only ever had one warrior consistently ask for a different haste spell when he didn't need to use null aura.

I don't know what you meant by "adding 10 ticks." What I was doing was saying that you get all of the hate from a DoT effect up front. 1 hate per damage. Not as the ticks occur. The assumption was you get this whether there is a resist or not. The durations and damage per tick data was taken from the wiki even though I have all those dot weapons in game =/ (yeah, lazy right).

Weapons I am unsure about how to calculate: Feverblade and Wess. Do each of the non-damage components of Wess count separately (they might). I have a Feverblade but haven't tested how the dot or "heal" actually works here.