Quote:
Originally Posted by rezzie
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We weren't telling other guilds what they could or couldn't do. There were multiple options on the table being discussed amongst all guilds present.
I'd argue showing up with a 100+ man force to try and snipe a Tunare after an 8* hour clear in an effort to force a single guild's hand is trying to dictate terms far harder than an actual discussion in a joint channel.
Absolutely agree with you on this. Tunare is not "ours" to hand out. We agreed to drop from 4/5 kills to 1/3 kills, giving equal slots to all entities who had cleared and killed her.
Azure Guard/Blood Guard/Core/Loramin could have all zoned into PoG many times over the past year and had a go; she sat up for days/weeks at times.
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I can't speak for the other guilds involved, but I know AG frequently chose not to go for Tunare because we were specifically afraid that we would spend 8 hours clearing only to have her sniped, which is exactly what was being threatened to happen last night. I agree that this would be terrible no matter who the guild getting sniped happens to be.
Personally, I really don't want to argue over who wronged who or he said she said. I want to figure out a reasonable agreement that allows PoG to not be a nightmare. I think the 12 hour lockout agreement does exactly that, and I think we should do everything we can to NOT lose that agreement.
If we need to tweak it a bit here or there to make it better, by all means. But bringing the window from 12 hours to 4 hours really screws guilds that aren't capable of clearing PoG when she spawns at midnight, and you know this. No one is going to agree to something like that.
Would guild leaders be cool with keeping the 12 hour rule in return for dropping the "no 2x in a row" rule? I feel like that lets Aftermath compete more while at the same time preserving the ability to not have to do midnight clears for other guilds that don't want to raid PoG when most people sleep.