If you enjoy the class, play it. Gear comes with time - don’t worry about the cost. Save your coin for the modest upgrades that matter the most: 21% haste or more and a pair of threat weapons. After that the rest will take care of itself, especially if and when you find a guild.
Level compared to what you are fighting matters a lot more than gear. I found tanking to be most lucrative when you opt to hang around in an area dominated by low blues with a few scattered high greens compare to hunting strictly blue con areas where you frequently go toe to toe with mobs within 1-4 levels of you.
From the Standpoint of a non-twink also realize that warriors are not always a DUO friendly class. Druids and cleric direct heals in the presence of untwined warrior dps can be a drain. On top of that, some of your competition for tanking job can help offset downtime with self healing potential. Rangers/paladins can Med and help self heal between fights and SKs can also tap during the fight thus decreasing med down-time.
If you add in a single high dps class and efficiency goes up. Depending on level, partnering with a shaman is actually more lucrative as slows are just that powerful.
PS: unless you just want adventure/fun, avoid level hunting in velious. With very few exceptions hunting old world and kunark is more lucrative.
For the guy stuck at 48: I did dreadlands wall. On both my warrior and paladin I’d log in prepared to slowly solo easy yard trash with the plan of finding a healer to duo with. With a rings in the zone it never took me more than a few minutes to find a 39-49 Druid more than happy to duo some xp. If you luck out and land a shaman duo partner it’s a gravy train.
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