Thread: Good bye
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Old 04-08-2019, 02:02 PM
loramin loramin is offline
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Quote:
Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
It absolutely wasn't a player shortage, servers used to show population back then.

Its just that non-hardcore players hadn't even heard of ToV. EQ was still gaining players back then, during velious peak most of the casuals were discovering Kunark.
There were similar overall population numbers yes, but that's where the similarity ends. Again, during the Velious era many live players didn't even have a single level 60 character (even some in raid guilds!) They certainly didn't all have BiS Kunark gear, or anything close, when Velious arrived.

Here players regularly have multiple level 60s, and even on day one of Velious's release many of those 60s were decked out in full BiS Kunark gear. Even if not, they were still massively over-geared (and again, over-leveled) relative to live.

And that was before the massively unclassic two plus-years of Velious here!

The simple truth is that Blue is, by design, extremely unclassic in this regard. Blue's goal is not to recreate classic EverQuest: it's to let the devs beta test their work for the "real" classic EverQuest server, Green.

But of course that leaves the question of "well we have literally hundreds more raid-capable people here than we ever did on live, so how do we handle it?" There are plenty of arguments about that elsewhere, so I won't go into it, but the one thing I will say is that any solution will have to be an unclassic one*, because our situation is nothing like it was on the classic live servers.

* Or at least a semi-unclassic one: rotations were practiced on live during the classic era, but only on some servers, and generally only on content that was considered "old". For instance, on my server, Bristlebane, Vox and Naggy were rotated at the end of Luclin/start of PoP, so like 2-3 years after they were first released. You could make the case that the ToV dragons have lived here about that long, or you could make the case that we've never gone to Luclin so it would never be classic to rotate anything. But my point is rotations are clearly "semi-classic", and that's the closest to classic any solution will get.


P.S.

Quote:
Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
Lets not slander Braknar by naming him alongside Sirken.
If you read the logs, Braknar and Sirken together tried to bring rotations to P99. That's what was being referred to I believe.
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Last edited by loramin; 04-08-2019 at 02:18 PM..