I think it might be interesting to make "The Hole" some sort of gateway to the planes. There was a HUGE magical war there that blew an enormous hole into Norrath. Where better place to have the fabric of space/time torn open than there? Probably the perfect place to step into the planes.
I imagine that in the hole, planar rifts might open up and for a short time (30-60 minutes) players can go through and enter the respective plane.
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Further, I am personally on the Luclin fan-boat. I still consider Classic, Kunark, and Velious to be uber, but I did like some of the things Luclin brought to the table (Vah Shir were not among them). Grieg's End, Ssra, heck, even beastlords!
Perhaps the spires could all teleport to Luclin at some time, however, rather than every 15-30 minutes for each spire, perhaps each spire is attuned to Luclin for a week.
For example, from May 8th - 14th the Toxxulia spires are attuned, and every interval of time (30 minutes perhaps) they lead to Luclin. Then, May 15th - 21st the NK spires are attuned, and later May 22nd - 28th the Gfay Spires attune... etc... and cycle through.
Further, make Shadowhaven and the bazaar more of a fallen and deteriorated city... not unlike Sebilis. The Nexus would be a small safe area surrounded by plenty of danger. Shar Vahl could be a raid zone too!
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Project 1999:
Tpyo - Iksar Necromancer
Xegony:
Saezuru Matsudai - 65 Wood Elf Bard

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