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Old 03-25-2019, 08:52 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
There's an element of fairness to this: when arguing with people for 25 pages its easy to lose track of exactly what everyone said. On top of that, I purposely reference things person A said when talking to person B, because this isn't 20 tiny individual conversations, it's one big one.

But also, I'm making assumptions based on what you said. For instance, when I wrote:



I was referring to stuff like:



Inherent in that is the idea that we should have competition right? That competition is good, and that only the deserving few who "contest" ToV deserve it? You never say any of those things, but I have a hard time seeing that quote without a context that doesn't assume "competition" = good (with an underlying assumption that only those who "compete" in non-classic P99 games deserve to kill dragons in the classic EQ sense).

So maybe you never explicitly said "competition is more important than killing the dragons", but A) you implied it, and B) other people in this thread more or less have said that, and we're having a larger conversation. So while I certainly wouldn't want to put words in your mouth (that would be dishonest arguing), I also don't think it's unfair to (say) pin you as a defender of "competition".

I favor open content and player made agreements over artificial constraints and GM intervention. I don't support shitty behavior and tactics or the "get mobs at all costs" mentality. I don't like the "competition" line because it holds all the negative connotations from past shitheads that used it as a mask for their behavior. I'd rather say contesting content, we're rebranding here for a new era.

I personally think if you don't like the open world content model that leads to multiple people wanting the same items or mobs or camps at the same time, Classic Everquest is fundamentally not a game you'll enjoy playing. This is just a reality at every level of the game as I said before. It's not surprising that the best and rarest stuff in the game is the most hotly contested.

I really don't have a whole lot of skin in the game, rotations or not I'd probably stand the same chances of actually getting any significant raid loot. But I just think it would be boring. I'd take the 52+ CHANCES of getting Vulak a year over my guaranteed rationed 8.6 Vulaks per year under a rotation system any time. Which brings me back to my original point. A rotated zone is effectively an instance for whoever is up. I'd rather they just go ahead and instance ToV so we can all kill dragons in our instance every weekend, instead of having to wait 4-8 weeks for our instance to refresh.
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