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Old 03-25-2019, 06:28 PM
JayDee JayDee is offline
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Quote:
Originally Posted by Heebs13 [You must be logged in to view images. Log in or Register.]
Yeah permarooting the bosses causes problems with push to interrupt and such. Making them summon at 100% is still classic and solves the stupid trains to entrance without causing the push problem.
I understand and your solution may be just as good, if not better.

But I would say push can be handled the same as it would not without the mob physically move along the axis. I am not sure how much of a hurdle that is coding wise, but conceptually you just have it interrupt the same amount in relation to how much push it would have caused.

I am against any changes, but if I had to choose between these or camp counselor GM intervention, it's this. At the end of the day, the player should feel like they are in control.
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