Quote:
Originally Posted by jolanar
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There is this weird idea on the forum about how shamans are some kind of melee class. That's very misleading in my opinion. They are a caster/priest class that can sometimes stand in melee range when a mob is slowed.
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https://www.project1999.com/forums/s...d.php?t=291394
https://www.project1999.com/forums/s...d.php?t=248914
https://www.project1999.com/forums/s...ad.php?t=48014
First three links from google search, all with the same conclusion: Not a melee class, but okayish when wielding certain proc weapons and tanks fine versus slowed target while pet attacks and dots tick away.
Quote:
Originally Posted by jolanar
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After like, level 30, your damage will primarily come from dots and your pet.
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The same level when Shadow Knights can start dungeon crawling safely, but their dots and pets still won't compensate for a lack of melee damage when attempting to facetank. Not until around level 50 does that changeover start to occur and, even then, their melee output still won't be all that great until the skill tables update.
Quote:
Originally Posted by jolanar
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Don't play a shaman if you want a melee class. Also, don't play a shaman if you want a dungeon crawling class that can level up that way.
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https://www.project1999.com/forums/s...d.php?t=140014
Quote:
Old 02-18-2014, 06:32 PM
Danth
Planar Protector
Join Date: Oct 2009
Posts: 1,404
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More to the point, a solo Shaman is more of a melee than a solo Shadow Knight in that the Shaman *can* reliably go toe-to-toe with stuff if he wants to. Solo Shadow Knights mostly fear-kite.
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Quote:
Originally Posted by jolanar
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OP if you want a melee that can dungeon crawl you are really limited to either Monk or Shadowknight.
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So agreed, to an extent. The actual process of dungeon crawling as a Shaman would be difficult under normal circumstances, but no more difficult than a Shadow Knight having enough space to solo their single pull in the same dungeon they crawled through repeatedly, searching for such a location. The higher the level and the better the gear, the less this becomes true for both. But given how (over)populated zones are now, space has suddenly opened up, enough to fear kite and facetank singles without worrying about adds. Getting singles as a Shaman shouldn't be difficult unless in zones like Kaesora, mid-level dungeons where Shadow Knights can move about freely but are limited for solo options until mobs give minimal, if any, experience. There are a few exceptions in Kaesora but again, it's less about crawling for Shadow Knights and more about pulling to a crawlspace.
As a workaround, Shamans can root and zone out for singles, slowly working their way deeper into a dungeon one kill at a time; Shadow Knights can use snare to do the same without worrying about Feign Death fails. This is truer now more than before, what with really fast zone times.