Quote:
Originally Posted by Champion_Standing
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if you want significant change around here start pushing for instanced raid zones.
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Quote:
Originally Posted by Dugface
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Howabout if the respawn timers were reduced?
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Both these things have been shot down by the staff in the past. Instances are all but guaranteed never to happen here on Project 1999: either Rogean or Nilbog would probably have to have an aneurysm to change their minds. Suggesting them is a poison pill.
Reduced respawn times are possible, but extremely unlikely as the staff has consistently said no for the entire project's history. Even our current beloved "earthquakes" took years of lobbying before the staff finally agreed to implement them, and even then only because they simulated
classic server resets.
If we're going to have an honest discussion about the best raid system for P99, it has to exclude the ideas the staff will never implement, and limit it to things that can actually happen here ... like rotations, which the staff literally rolled out a few months ago and (again) were absolutely classic on many live servers.
Quote:
Originally Posted by Champion_Standing
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they all suck. I'm completely serious.
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Right, well I sort of thought it went without saying, but given the constraints on this server (eg. no instances) there will never be a perfect solution that makes everyone happy. So when I say "best for P99", it's sort of implied that I'm saying "option that sucks the least".
Quote:
Originally Posted by Champion_Standing
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You'd have people lawerying even harder to get guilds taken off the rotation entirely after they wiped a few times or failed to clear the zone on their week. What happens if a guild gets removed from the rotation? When can they reapply? Should any guild that asks be put on or would there be a qualification system where the guild has to prove they deserve a spot? If so, what would the requirements be?
I know rotations sound nice, but it will not be as simple as the staff making a list then forgetting about it.
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So again, I'm not arguing that rotations are magical or will solve all problems, I'm saying they're the best (least sucky) solution for P99. All of your later questions can be answered, but the one that really bugs me is the first one:
Quote:
Originally Posted by Champion_Standing
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You'd have people lawerying even harder to get guilds taken off the rotation entirely after they wiped a few times or failed to clear the zone on their week.
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So what? People can "lawyer" all they want, but this server is not a democracy, it's a dictatorship. If Rogean implements rotations, part of doing that would be establishing a system to answer your questions, including settling when people leave the rotation.
And if he's smart, he could even setup the system in a way that makes players police each other so the staff has less work to do. For instance, he could make it so that to drop a guild from the rotation a player from another guild has to fraps them failing on gatekeeper mob X twice. Or he could say that whoever gets ToV this week has to send a representative to observe new guild Y that is trying to kill gatekeeper mob X for the first time so they can get into the rotation.
Instead of a system designed to pit everyone against each other, the staff could implement a system where the players have to work with each other (don't send the observer for the new guild's gatekeeper fight? your guild loses its next ToV week). And again, such a system strikes me as massively better for the server and most players (ie. not just the top guilds, and not just the RnF-dwellers).