Quote:
Originally Posted by Dman2701
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More quakes would solve a lot of problems on this server.
Casual guilds want a shot at mobs, quakes are your chance.
Maybe if guilds were scumbags to each other the GMs would bless us with more quakes. Crazy concept
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People are just people: if you put them in a certain system, they'll act a certain way. I don't see any point in blaming everyone on P99 for acting in the way the system they're forced into makes them act (essentially) ...
... but I do see it as a reason to try a different system. If the current one encourages players to act like assholes to each other, how might a rotation system encourage people to act? Especially if it leads to top-end players dispersing their alts into guilds throughout the server?
Quote:
Originally Posted by Mead
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I'm not saying it's a bad thing that people choose not to sacrifice their personal life for pixels. But don't expect top tier loot if you aren't going to put in the work for it.
Competition is what makes this place fun. If rotations are implemented this server will be trash.
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I disagree, but I respect the honesty of your post. You feel strongly that the only people who deserve certain pixels are the people that join guilds with people willing to compete by Project 1999's unique non-classic "competition" mechanisms (even if, again, the vast majority of those people don't actually compete, except in the limited way you mentioned), and that that's what is best for the server.
I think letting more people and more guilds have fun and kill dragons would be better for the server. But at least we're talking eye to eye now.