Quote:
Originally Posted by loramin
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hey
When you ignore the reality of an argument and instead rely on a false one (eg. by pretending support for rotations equates to wanting instances) you're being dishonest with whatever you're trying to advocate for.
Presumably, if you hard an honest argument you would have used that instead, but you didn't have one. Which makes sense, because rotations are not instances, they're 100% classic EverQuest, and they would in fact be better for the server as a whole ... but worse for the people benefiting most from the current system.
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A. Classic was not rotated very often in my experience on brell, they were DPS races which are even more favorable for the zergs (which I am not a part of)
B. The point is that instanced mobs provide no contest mobs that are equivalent to rotations on a shorter time scale (your rotation would come up once a week instead of one a quarter)
Furthermore, you need to understand that the server has a limited GM pool to deal with server disputes. The rules need to be simplistic that require minimal intervention as these are
unpaid volunteers.
The easiest thing for them would be to go back to DPS races without the engage messages necessitating "winning" the mob. You should be very happy this is not the state of raiding.