Quote:
Originally Posted by RiffDaemon
[You must be logged in to view images. Log in or Register.]
This. All of this. And then some
|
+1
In any and call cases the basic idea behind soulbinders was to eliminate the inconveniences of the game that were easily rectified with careful planning. If you aren't willing to take the risks or plan ahead don't expect good results.
Furthermore, learning to talk to people and find friends that are willing to help you or /tell some random person and pay them a few plat to bind you is way more reasonable in terms of actually interacting with people instead of typing 'bind my soul' to another half-assed attempt at catering to the anti-social/casual solo gamer.