except original DnD wasn't a mmo
It was played in a close group session when your party was around you most of the time. And you didn't really needed to go and LOOK for a bind... Players certainly were not "logging into a game" at odd hours to play solo...
the social aspect should be based on fighting together, doing raids thats cannot be posibly be done wihout right class distribution, not looking for a bind for 45 min
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