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Old 03-18-2019, 07:50 AM
Terrel Terrel is offline
Aviak


Join Date: Apr 2017
Posts: 64
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Nope. It depends on a bunch of factors if its worth it to charm or not, not simple "don't charm in group" dogmatism. Your "group" might only be 2-3 people. You could be sitting there waiting for spawns because the area has been broken already or you could be just breaking the area where caster/healer mana is vital to the groups efficacy.. You could be sitting there in a group of fully twinked characters dump trucking everything or non twinks plodding along. Party class composition, mob types, and many other f things play into it..
DMN and Wallicker are correct. Charm can be a nice addition in your arsenal during grouping, but it is situational. It adds to group DPS in bursts.

If you're charming a secondary mob when the target mob is at 10%, you're doing it wrong. If you're charming a secondary mob when the target mob is at 100% and it takes 30 seconds to kill it, you're doing it right. And oh, btw....if you have to wait 5 seconds at the end of charm for it to break? That's off of the 9 seconds that the charmed mob gained you by adding it's DPS. You're now 4 seconds to the good! (That's the actual math[You must be logged in to view images. Log in or Register.])

And when you get a hit a few times after charm breaks? No problem! You're a bard, and with your super regen, you'll be back at full HP by the time the next mob is in camp. And so will most of your group.
Last edited by Terrel; 03-18-2019 at 07:51 AM.. Reason: double checked the math