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Old 05-11-2011, 11:48 AM
Deathrydar Deathrydar is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,673
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Quote:
Originally Posted by Harm [You must be logged in to view images. Log in or Register.]
I strongly dislike increasing the level cap to 65. If this was done it needs to be done in a way that keeps the old dungeons relevant and not trivialized like they will be at level 65. I would suggest rebalancing the PoP encounters to level 60. Every time people leveled up in EQ1, old dungeons got left behind. Every time they didn't increase levels for a new expansion, the old dungeons were kept in use as a gearing tool for the new ones, which is a good thing. The additional AAs and gear will bring with it plenty of new power to the players as it is.
This is important to me as well! It's sad when games are not scaled correctly and older content has absolutely no meaning anymore.

Look what happened to WoW after the Burning Crusade expansion. MC, BWL, Ony, AQ, NAXX, all of those dungeons could very well have been deleted from the game, and no one would have noticed because no one was ever going to go into them ever again!

Game scaling is important, and in my opinion, one of the reasons why games go sour after a couple expansions. There is a way to do this, it just has to be done right!