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  #28  
Old 03-16-2019, 12:49 PM
Zeush Zeush is offline
Scrawny Gnoll


Join Date: Feb 2019
Location: At my bind point, looking for a sow for a corpse run
Posts: 26
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Blue server is overpopulated for sure
I remember this as a complaint back in 1999-2000 on live. Players wanted to scale the spawns with population. Part of the fun was getting word that a spawn was up and gathering the guild to rush and claim the dungeon run to the spawn. These were the most intense and fun times I had in EQ. High pop creates competition, competition can create friendships, friendships can create guilds of like minds to compete and get in the mix.


Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
I'd be in favor of a cap if the server started DCing tunnel dwellers to make room for people who play the game. =p
This type of complaint was common also, which is why they implemented the player turned NPC marketplace. Introducing the Player Marketplace was the start of the dismantling of player social interaction. Auctioning in EC IS part of the game. While it was not intended by the developers, it was a player created tool which drove the economy. You worked for your Plat by manually selling instead of hoarding it on a mule and having it sell for you. This was Devs giving in to lazy nerds. While it seemed like a good idea at the time, it took away meaningful player interactions.