Option 1: Increase spawn rate of raid and quest mobs, maybe spawn rate scales w/ population
Option 2: Allow free and unlimited transfer between red and blue?
Option 3: Allow paid (with plat) and/or locked to server for X time transfer between red and blue?
That'd let the population split into two buckets as it sees fit without people feeling like they're wasting their time on a dead server.
If not red, then replace the above options with green... it'd suck for people already on red if we disrupt their desired gameplay and economy.
I log into red and can't find a group and don't want to solo to 50. However, I log into blue and don't want to sock everything... skill should determine your ability to get end game items, not sitting waiting for something to spawn in some massive window.
As far as overpopulation for exping, I think people need to spread out more... there are plenty of great and underutilized zones to level in.
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