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Old 03-15-2019, 08:26 AM
commongood commongood is offline
Fire Giant


Join Date: Sep 2015
Posts: 780
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Quote:
Originally Posted by Baylan295 [You must be logged in to view images. Log in or Register.]
I have a 60 enc that is pretty well geared (I have about 5-6 BIS or arguably BIS items). I do not have that earring, in part because I’m unwilling to pay for something thay I will be able to farm myself someday, and in part because in my hierarchy of stats, mana and HP are almost equally important at this point. I raid on my enc, and my desire for even numbers now has me reaching to get to 4K/4K when I’m raid buffed.

In the HP vs AC analysis, I personally come down in favor of HP. Enchanters have crap mitigation, so unless your enchanter is getting many high end NToV drops, AC will have a marginal but not game-changing effect on your gameplay. On the other hand, I’ve had several instances where I stabilize with 5-10-15% HP. So, for me anyway, AC is never a concern.
Sorry to split hairs, but if higher AC means getting hit fewer times or for lower amounts then that will also mitigate your HP loss and might also let you stabilize on low HP, if you take my meaning. It's just hard to know exactly how it works with AC. HP on the other hand is extremely intuitive to understand.

I'm totally in the dark as to how exactly AC benefits a purecaster and at what increments so I don't know if AC is at all worth focusing on. But I guess that's also what the OP is asking.

If I have an extra 500hp. And a mob hits for 100. That's an extra 5 times I can get hit. If I have an extra 100AC and a mob hits for 100... well fuck I don't know at all what that means for my expected damage taken [You must be logged in to view images. Log in or Register.]