the con modifiers are part of custom rule system which can adjusted by server admin
what they do is alter default 100% XP given by a mob to give more or less Xp based on the rule value.
This is used to for example to force players to only fight mobs which are very close to their own level - like WoW/EQ2 system
for example: a lev 10 usually gives 100 XP at lev 10
with default settings, it always gives 100 XP.
with modified rules you can make it that for each level it below you, its looses 20% of XP worth
so if you are lev 10 - mob worth 100 xp
if you are lev 11, mob now worth 80 xp
if you are lev 12 mob now worth 60 XP
this is in addition of the growing XP bar that needs to be filled.
this makes XPing A LOT slower
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