Well, at this point I'm really just focused on the why myself. Maybe the staff had a great reason for this I'm just not realizing?
Or maybe it wasn't thought out fully and my post will change some minds, but really this wasn't a "please can we change stuff" request: I just wanted to understand why this one mob was handled so differently from everything else in the project (except, again, ZEMs, which I think have a much better argument for being an exception).
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