View Single Post
  #1  
Old 02-11-2019, 12:44 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default Melee changes that did not go in; but did some go in?

Minimum hit on paladin did not go up, so the 2h dmg bonus changes are definitely not in effect. Having said that; 4 fights solo in KC with the same buffs before and after did show a bump in my max hit (198-202) and average hit (94-96). Granted this is a limited sample but in none of the preceding 26 fights before the patch did I score a hit over 200 with the same buffs with the same weapon.

I know part of the patch was knights would get put on same melee tables as warriors ... could this part have gone in or do I just have too small of a parsing sampling size to really tell a difference?

When the 2h dmg bonus goes in, this weapon goes up to a bonus of 40 per hit from whatever it is capped at currently.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Last edited by Troxx; 02-11-2019 at 12:46 PM..