Quote:
Originally Posted by redghosthunter
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Its funny how many people actually log in to bash someone Vs. How many people will actually log in to talk about an issue.
If ya read what was written earlier the purpose of this thread was to discuss Charm post April update. Much ATTENTION was brought to the issue. I mentioned a page or 2 ago that all the issues were brought out and i felt that
---- THE THREAD TOPIC ---- was covered.
I've listed how in 2001 charm was done. By Spell Formula, and Spell Duration. As usual the harpies of the server are trying to derail a perfectly good thread
I will further make a thread so you can personally attack me.
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You've derailed your own thread by demonstrating:
1) You are whining about more than just the issue of Charm. See: Tash and EXTRA JACKED HATE.
2) You have stated yourself that you have quit playing.
3) You have shown you have a severely crippled understanding of how the game system works, as clearly defined by your view on client-side spell files.
4) You offer no solid evidence to any claims you are trying to make, as per the usual of the rest of the enchanters that choose to be boisterous about Charm being adjusted appropriately.
With that said, you invoke personal attacks because of your blind-sighted vehement nature towards this topic despite lack of experience / knowledge of the game, lack of knowledge about the class in 1999-2001 and in general, and your history of less-than-desirable postings that are on par with the integrity of the one here.
I'll further give you a hint as to why you aren't being taken seriously:
Your posting on "irrefutable spell durations and formulas" (as you see it) are fairly lack-luster. I see no duration listed for the spell data. Rather, I see a duration formula. Would you care to explain, with your superior knowledge of the inner-workings of this game, what Duration Formula: 10 means and how it is applied to the actual duration of the spell? You can't. Because you do not know. The logarithm(s) used to determine when these spells break early are held strictly on the game server, as it was in 1999, and as it is here. It's not as simple as opening a text file on our side and looking through to see how it is supposed to be. Many of the formulas for combat, spells, etc. have been recreated to best emulate how the game was. Hence, EMULATED server.
Something you and the other person that posted spell descriptions seems to misunderstand is that spell duration is not CONCRETE. These are the absolute maximum durations that one can experience while using the spell. At any time, as it was in classic, the spell can break early.
You seem to be also falling under the same misconception that the Enchanter is supposed to be a viable DPS class with little to no consequences involved with using charm. It was not so in Live, nor should it be here. If you wanted DPS, then roll a DPS class and lose the ability to lock down mobs, provide beneficial buffs / debuffs, and transform into any playable race in the game. You are utility. Start learning to utilize the class as it was intended.
Let's be honest. The enchanters on this server had it far too easy with maximum duration Whirl and Charm. You've grown a bit too accustomed to it. Much-needed changes were finally made to balance these spells and now you are feeling dejected because of it. It's time to wake up and start playing the class the way it was intended, or move on and quit your whining.