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				02-05-2019, 06:43 AM
			
			
			
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			| Fire Giant 
   
 
 
					Join Date: Aug 2015 Location: MI 
						Posts: 954
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	Quote: 
	
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					Originally Posted by Ezrick
					[You must be logged in to view images. Log in or Register.]EQ was designed as a cooperative PVE game.  P99 has turned it into a PvP game, or perhaps, GVG.
 Don't even start the crap about how competitive raiding was on live.  It wasn't.  I was there and anyone who feeds you that line of crap wasn't.  There were only a tiny fraction of the high level players on live that exist on P99 during the Velious time frame.  No one trained your ToV raid, ever, not even by accident.
 
 So those of us who want to experience classic Everquest most certainly want to keep playing on P99.  We would like to go to ToV as well.  What we don't want to do is spool up our own EQ server to practice ridiculous pulls to the zone using a dozen people and thousands of plat worth expendables and deal with five other guilds all doing the same.
 
 ToV was never designed with that in mind.  It's a corruption of the content forced by overpopulation at the high-end and the absolute worst idea ever in EQ, the FTE rule.
 
 FTE:
 
 1) Forces guilds that want to do the content to be able to field a large enough force quickly.  This leads to:
 2) Huge guilds of high level players so that a raid force can be mustered 24/7 which leads to:
 3) Huge numbers of players in those guilds all wanting loot.
 
 3 simply reinforces the whole thing and makes those guilds be even more competitive to the point of sheer assholery.
 
 My guild was one of the first (and one of only three though the third just did Hot) guilds to enter ToV on our live server.  Total guild population was about 60 members.  Raids were always 25-35 players, maybe 45 for a big raid.  Cooperation with the other guild was essential and we never had a problem.  We didn't have the mouths to feed pixels to either.
 
 That's pretty much what ToV was designed for.  At the time it was released only the top 1% of EQ players ever saw it.  The release of WoW and the dumbing-down of every MMO since and the idea that raiding was for everyone gives people the impression today that ToV was made for everyone.  It wasn't.  Almost no one saw it except on the Internet.  Probably an average of less that 300 people ever even made it across SG before Luclin was released on a live server.
 
 On P99 ToV has become a race to completely bastardize the zone using tactics, exploits, expendables, and skullduggery to beat the other guy to tag the target first and, hopefully drag it back to your zergs at the zone line.
 
 What?  Lately I hear about CoTH mages set up in certain spots so one guild can  summon a player to tag a mob just as the other puller feigns (intended to be picked up by a guildmate) in order to get a new FTE to steal the pull.  I mean really?  This is Everquest to you guys?
 
 You have completely corrupted a classic game and it's a shame.
 |  #Rootthedragons
 
Braknar didn't go far enough. Enforce a rotation and root them at the same time. See how many stick around when they can't pull their pixels to the zone in
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