Don't forget about Kerra Island (everyone does)! My Enchanter's only 19 but there's still plenty of the zone that's blue or higher. It is pretty dense, but you can invis around the zone to find a good corner, then start a charm fight between a couple nearby mobs and you're all set.
It's in the middle of nowhere, but on the plus side that means it's usually completely open. Also the Kerrans drop food and water so that saves you trips back to civilization. Oh, and of course it hurts your Kerran faction, but it's not a very important faction and if you happen to be an Erudite Enchanter then you should want to destroy those cat people for role-playing reasons anyway
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