Also Loramin, why did you snip out the section on how a camp is considered 'held'?
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That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it
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You do realise the part you removed affirms the very point I am arguing? It's not your camp until you kill a spawn?
It says 1) kill ph/room to hold camp
2) if someone wishes to contest camp you need to maintain a presence
2 is not triggered unless condition 1) already exists; a camp needs to be held to be contested and to be held you have to had cycled ph/room.