Starting at 54 you have at least Cannibalize 3. You gain 34 mana at the cost of 74 hit points, or a 1:0.46~ ratio. For the sake of math, you never sit, and only have standing regen, which is a 4/tick advantage. If you purely convert this to mana, you gain 1.84 Mana/tick, so slightly under FT2 boots. In the "real world" you wait 19 ticks (1.9 minutes) for your 76 HP, then cast canni 3 for 1.25 seconds to gain 34 mana, fizzles pending.
So, as a shaman, if you play longer then 2 minutes, with less then full health, and less then full mana, at level 54+ as iksar or troll it's like having FT2. Except as Hp. Kinda. At 60, the racial difference is 8 Hp/tick, and you use Canni 4 instead of 3; It ends up being close to 4.4 mana/tick that you didn't have to do anything for. Real world considerations: If I wanna Canni down and AFK, the troll and iksar come back faster. If I canni to 1/2 then run somewhere, troll and iksar heal while I run.
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Originally Posted by Tecmos
that regen is helping most all the time even if the amount pales relative to the healing from torpor.
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You're correct, Tecmos. As cool as Torpor is, all races get it, so its the same value to all races. The extremely flat answer is racial regen ends up being worth about 4.4 Mana/Tick standing @ 60.
Anecdotal Evidence: How many times do I canni a minute? If I cast Canni 4 ~26 times in 10 minutes, my mana/tick purely from canni and nothing else is around 22/tick (twice the value of C2). I have to torpor 3 times in 10 minutes to heal this damage (3600 + possible extra ticks, of 3,834 canni damage), so a few extra cannis on top of the 26 to make up the difference. Does 3 or 4 canni's per minute average sound low, spot on, or high to you, for a 60 shaman? Sounds low to me, personally - and thats only 22/tick mana, and the standing racial advantage is worth ~22% of that value. Add in Meditating(22/tick), Clarity II (11/tick), POTG(6/tick) you are now comparing 4.4 Mana/tick to 61 mana/tick (~7%) and that is not including bards, FT gear, casting canni more then 3 times a minute.. the efficacy plummets quickly.
Time to supplement a Cannibalize IV Having 82 mana, or 148 Hp is essentially the same thing to me, with small nuances. Assuming these are equal value:
- 51+ Iksar/Troll standing bonus takes 37 ticks (3.7 Minutes) to equal 148 hitpoints
- Ceremonial Iksar Chestplate takes 30 ticks (3.0 Minutes) to equal 150 hitpoints.
- Tunare earring takes 28 ticks (2.8 Minutes) to equal 84 mana.
- 60 Iksar/Troll standing bonus takes 19 ticks (1.9 Minutes) to equal 152 hp
- FT6 takes 14 ticks (1.4 Minutes) to equal 84 mana
- Sitting Level 60 Trolls and Iksar take 14 ticks (1.4 Minutes) to best their Ogre/Barbarian counterparts by 154 hp.
- Protection of the Glades takes 14 ticks (1.4 Minutes) to equal 84 mana.
- Fungi takes 10 ticks (1 Minute) to equal 150 hp
- Clarity II takes 8 ticks (48 Seconds) to equal 88 mana
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Originally Posted by Loramin
Shaman here understand the mechanics of clickies refreshing spells (eg. Shrunken Goblin Skull Earring), and they've realized that it's faster to just spam Cannibalize while standing than to bother with the dance.
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FWIW: If you sit on all 4 ticks of Torpor, you gain the 22/tick meditate x4, which is 88 mana - slightly over the value of a Canni 4, as well as not costing the 148 hp to cast the 5th time. Not to mention, even the measly barbarian sit advantage is 3 more/tick sitting. All said and done, Torpor with 4 cannis and 4 sits is: +1200 HP (Torpor) -200 Mana (Torpor) -592 HP (Canni x4) + 328 Mana (Canni x4) + 12 HP (+3 Sitting Regen(Barbarian) x4) + 88 mana (Meditate) for a net gain of: +216 Mana, +620 HP. Or you can Torpor, Cannix5, and never sit: +1200 HP (Torpor) -200 Mana (Torpor) -740 hp (Canni x5) +410 Mana (Canni x5) + 4 mana for a net gain of: +214 Mana, +460 hp.
So if you do an extra canni instead of dancing, for one torpor, you lose 2 mana and 160 Hp. This isn't a massive loss to a shaman with torpor, but it is a loss, and the gap widens if you have racial regen figured in.
This is 40 HP/Tick value (160 hp on 4 Torpor ticks), and we can slop it around without noticing it - that should be the exclamation point of this post. It's also worth noting that Canni x4 + Torpor takes 5 ticks (1 tick to cast Torpor, 4 more for the full ticks) and we gain 21/tick mana for those 5 ticks, not including meditate, not calculating mana preservation for specializing alteration. While gaining 620 hp (or 124 hp/tick). If all the hitpoints are consumed with 4 more cannibalizes (~2 more ticks) we have a net positive of
656 mana over 7 ticks.
The math begins to break down as you go into specialization checks, fizzles, spell orders, theoretical vs practical application and other such things, but the basic principals and figures should be a a reasonable guide. 4 mana/tick? Any other caster class would pimp their mother out for it. And they should, its massive for them. For shamans? If we make the numbers dance a little - its less then 1% of your capability.
Take away points: - Shaman HP -> Mana conversion is outlandishly powerful.
- Shaman Mana -> HP conversion is outlandishly powerful.
- Level 60 Shamans regain so much mana and HP with their kit (Torpor + Canni 4) that other forms of mana/hp regen are comparatively weak.