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Old 05-06-2011, 01:44 PM
nambar nambar is offline
Aviak


Join Date: May 2011
Posts: 62
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
A few things.

I also played an enchanter up to level 65. That was PoP era and all enchanters invested in AA's that lowered agro. Thinking of how things were back in PoP is completely irrelevant.

Second: I Can't think of a single reason (besides suicide) to use AoE tash ever. That's how people thought of the spell on live as well.

Third: You are also ignoring one important factor. The rest of your group. I have tanks that can keep agro after tash at 95% and slow at 85% and I have tanks that loose agro when I slow at 65%. I can think of a ton of other variables that could be considered that never seem to be mention in your myriad of threads. Long story short, enchanter spells do not exist in a vaccum.

Lastly: I play my enchanter NOW on the server as opposed to a year ago like you keep saying. I'm having a great time playing my class. Perhaps you don't have a leg to stand on when you are only going by what certain people are saying and completely ignoring what other people are saying. Maybe try playing the class?



Sounds to me like you want to start playing your enchanter again but don't want any competition for groups. I say this because you keep asking other enchanters to stop playing...
A few things:

I played an enchanter from 1999 to 2003. Enchanters on here work about twice as hard as on live to control aggro. I don't know if it's due to the hate on enchanter spells or if it's issues with tanks and their aggro abilities. Mez here feels like it has a tremendously higher amount of hate associated with it than on live.

I used mem blur on live, but never to the extend I use it on here. Mem blur on live was for juggs or other high level camps here I have it mem'd for every group and cast it constantly.

I'm not saying enchanters aren't fun, they're still a very entertaining class, especially if you're pulling and controlling the flow of mobs in the group, BUT there is an issue with enchanter spell aggro and I hope the devs address it. It's hard to find data for spell hate (Read: impossible) that the only evidence is anecdotal. It was the same with charm and charm got changed so hopefully devs give us a bone.

Here's my memory on spells on here vs classic:

Root: A slight reduction on hate would make it feel more like classic
Color line of AE stuns: A slight reduction on hate
Mez: A medium reduction in hate
Tash: A slight increase in hate. YES you read that right. Tash on here feels like it only does 80% of the hate it did on live.
Charm: A slight increase in hate. Same. Charm doesn't give as much hate on here as it did on live.
Slow: A reduction in hate. Slow didn't do nearly as much hate on live as it did on here.

I'm not trying to get enchanters buffed, it just annoys me when I notice these inconsistencies when playing.