Quote:
Originally Posted by remen
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If your guild drops a train on someone in another guild right next to their camp that is your fault. Your 4way analogy doesn't apply because you can't set up a camp there. If your guild drops a train on another guild and causes them to wipe, that is your fault and you should concede, and help them CR.
The wrong thing to do is deny any fault, and then pull the Raid Target anyways. What has gotten lost in a lot of these posts is that Tempest got kicked out of the zone mostly for pulling in and trying to kill LTK after training BG. If the only thing that happened was chillwin's train on Rogue, I seriously doubt that Tempest would have been kicked out of ToV. Tempest should have tried to make it right by helping BG with their CR and helping out with rezzes. Instead, they insisted that everyone else was in the wrong
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You can't set up a camp in 4 way? Is there some sort of coding in the game that does not allow this? If a character stays in that area for a period of time does the code /rewind you to a safe position?
How about 4 way in Kael? Next KT or statue i'm setting up camp outside the bank. If i get a single mob agro that wasn't my own pull, I'm bring it to an exit and expect the person who initialized that train to have their guild removed from the zone IMMEDIATELY!!!
The fact is that Rogean has now set a precedent. You and your guild are 100% responsible for your train regardless of what happens to it after you zone out. Calling it on /ooc no longer is an excuse. If I sit at 4 way, get agro from your train and then bring that train back to someplace else, it's not my fault, it's yours.
How was Chillwin suppose to know that Icrit was going to get agro and bring the train all the way back to his guild? Was he suppose to be watching Rogean's steam while zoning?
Regardless of what you think of Chillwin or any other guilds, you know what happened in ToV that night was BS and this now opens up a whole new can of worms going forward.