Been awhile since I've doke guardians, but definitely have a few thousand kills under my belt. Bard and Wiz are both going to be pretty garbo at doing this. Bard it too little DPS and wiz will be slow due to needing to med. You really want a higher DPS melee who can invis, and ideally split pulls. I've found monk, ranger, and warrior to be the best, probably in that order from best to worst depending on gear. My warrior is better geared that my ranger, so he is slightly better for me. IIRC 10 or 11 spawns per round for warrior, 15 or 16 on monk just because he can pull some the warrior can't without adds.
I've also tried it on shaman and found it less than ideal. The regen on those mobs is really a pain in the ass. 60 torp, epic, jbb shaman with mediocre gear wasn't able to do as many spawns as the aforementioned classes.
It'll be slow going for you if you do decide to do it, but pool room is probably your best bet with 4 spawns. A wiz near 60 should be able to root and nuke those, but again you're going to be limited by your mana regen. I would never attempt it on my bard and he's 60, epic, and close to best in slot Kunark era. They're just not built for that camp.
Also, only named guardians drop the armor afaik.
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