Chloroblast and canni 4 does actually have a decent enough balance that technically you could end up ahead ... assuming you were anal enough to time it to not miss Med ticks, but I’d file that under “totally not worth the time”.
Prior to 60 AND torpor I simply used passive racial regen, fungi regen, and regrowth to balance the canni damage. Being judicious with your mana and spell choices is a lot more important than spinning your wheels trying to direct heal your hp back.
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