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Originally Posted by stebbins99
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Hah, is the wizard port high in the air or something that allows for "magically" scaling the wall? Can anyone in EJ do this if they get into the area of the wizard port?
I've had a few unsuccessful journeys home to Cabilis using the druid port option, would love to learn a bit more on this. For 30- and even 40-something lizards, this would be great information (as the run from the druid rings can be perilous with all of the stuff that can see invis in EJ).
In any case, thank you for the continued helpful posts here on the forums!
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There are a couple of spots along the cliff wall that can be traversed vertically along the edges of the terrain features. If you have ever played any of the newer Bethesda games it's similar to how you can climb damn near any mountain by abusing the seams connecting the polygons that comprise the map.
It basically boils down to a flaw in the games engine, which is normally mitigated by using invisible walls. Since the cliff runs through the middle of the map, the developers couldn't really block it off like the zone edges are.
It's a huge time saver, and I've used it to descend multiple times trying to get low leveled Iksar to CoM to loot no drop stuff. The stairs can be difficult to manage due to spawns at the top and bottom. Hope that satisfied your curiosity!