Quote:
Originally Posted by tranceminus
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Just send your pet in, once goblin gets to 90% hit it with your highest level lifetap, then once it gets to 60% hit it with ignite bones. That will drop it to <20%, you will do over 51% damage, it will flee and your pet will quickly finish it off.
Once I had practiced it a bit I was able to keep 8 goblins down, basically finishing off the last one within a minute of the first one respawning, so it was nonstop killing. I'd recommend the 4 down by the entrance (because they're easy single pulls), then the 4 that spawn at the two towers directly above the entrance.
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This method is so efficient it is absurd. I went at 44 and tried your Lifetap + Ignite Bones method on the top spawns which have to be root broken (or fear broken) and it got messy sometimes with early root breaks or just bad luck on resists..... I actually didn't see your post about the 4 entrance mobs, but once I discovered them, I do exactly what you are saying..... I can keep 6 down for sure, sometimes I sneak a 7th and 8 sometimes depending on mana (fizzles/resists all add up when you are literally almost never sitting)
My only change is that when I don't need the HP instead of 189mana Lifetap for 226 dmg, I use the 130mana Torgar's Poison nuke for 220 dmg instead just to save the 69 mana.... cuz sometimes I am 10% mana or so when the 8th mob goes down.
I can't imagine Lguk charming being faster at least not until I gain a few levels and resists are lessened and I really get into a groove, but the risk is so much higher either way. I'd be curious and might try when I get sick of goblins but it's hard to beat 8% XP every 13 minutes.... 45 is hell level but I am going to get 4% every 13 mins. Not bad at all for hell.
Thanks again for posting this, phenomenal method and so much better than fear kiting.