Quote:
Originally Posted by UnHoLyPoWeR
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Yes and most of those changes are because it's 2018 and everyone's an Everquest Encyclopedia for a really old game. Everyone including myself who wasn't already an adult by the time Everquest was released was a derpy kid running around in a world we never thought would exist and had trouble even navigating.
Since then thousands of intricacies have been done over and over in other MMOs and even more advanced gameplay mechanics have been mastered. Which makes almost everything in Everquest trivial for the above average MMORPG gamer (given they have played before and understand it's harsh world).
Reminder that I was playing here almost 5 years presumably before you started playing. [You must be logged in to view images. Log in or Register.]
I've been playing on this server since almost the beginning and my Magician was in his mid 50s before the 50% pet exp change went into effect for instance.
I also started playing EQ Live in Kunark like most of this playerbase and played through PoP and can remember a lot of mechanics surprisingly from that time.
I don't want to start a war but trust me when I say I have a good confidence about what is and isn't classic here. I am glad and thankful I get to play here regardless, for free mind you, and get as close as this to classic EQ.
RIP retired pixels boys
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lol stop bn a gatekeeper brah
I'm all for preserving classic too. Resetting the sleeper would be less non-classic then 25 PBAOE limit, IMO. AT least it's a coin flip whether your server woke the sleeper or not. Everyone could hit more then 25 targets if they were near you when the spell lands, regardless if it you were getting -5 FPS or not.
Either way, i do agree with the enjoying it part. I really do! I dreamed about playing classic EQ since 2005. I don't lose sleep over missing out on warder loot. Would just be nice to do, since i didn't start raiding until 2017