Freakish, that is some awesome advice regarding "backing off the pet"-- good stuff.
Though I play a necro (rather than SK), I love to function as the puller.
While a necro pet is less "disposable" than an SK pet, breaking a camp up (initially) is certainly worth an extra pair of bone chips or two.
In my experience, the safest-yet-slowest approach for splitting mobs/camps is using the darkness snare coupled with FD. It definitely requires some pulling distance and won't work in most dungeons. The counter-intuitive thing about this approach is that we are snaring (ie slowing down) the very mob we're trying to separate from the camp, hence the need for some pulling distance
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