Shadow Knight pulling is pretty straightforward, albeit not particularly speedy. Snare the one you want out of pack. Let them all come out. Make sure the snared mob moves outside social aggro range from the camp's default location (whether due to distance, line of sight, whatever). Feign. Let all non-snared mobs return back to spawn. Stand. Your own target, now split, will continue pursuing you alone.
Make sure you're using Engulfing Darkness or better. Clinging Darkness does not slow monsters enough to keep them parked.
More advanced tactics involve things such as using Fear to split pesky monsters out of a pack, such as casters who might break your feign, or using your pet for initial aggro for a variety of reasons.
Danth
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