Snare/fear with added dots should be viable. Charm killing (mostly bard solo) with monk support on the frequent charm breaks might be viable (take one mob away while recharming).
Bards do have incredible dots at that level when playing drums. So you could snare/slow while applying 3 dots at the same time and monk just does more damage. What's nice about the dots is that it is consistent damage, unlike melee. You can easily get 130/tick, probably more.
If you fight casters you can just perma mez while fighting. Pisses the caster off of course, so you will tank.
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