Quote:
Originally Posted by stylingpat
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What’s keeping a rune up?
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https://wiki.project1999.com/Rune_I
That's the first of many. Being able to absorb damage is huge if the mob gets to you before you can stun/recharm. Level 29 was the real game changer IMO. When you get clarity, and have gotten charming down, and have a nice mana pool.
Also, read Loraen's & Spaid's Enchanter guides on the wiki. The former is good for overall techniques and what spells to use, and the second has a great breakdown of where to fight.