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Old 11-11-2018, 12:30 PM
WarTurtle62 WarTurtle62 is offline
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Join Date: Nov 2017
Posts: 33
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Tecmos-I’ve been agreeing with your points but certainly don’t agree I am doing something “wrong” or not “good enough”. You’re obviously well informed and experienced, but so am I. I don’t prefer animations over charming and like I said, enjoy charming in the right situations. You seem to severely downplay the dangers and hassels of charm breaking, whether grouped or solo. If things go wrong there, I am most likely oom and low on hp when it’s all over, possibly losing my camp running away and likely looking at a long med break. Not good for fast experience. If my pet and ai can’t finish a fight, I can easily reclaim, mez and only need med for more mana, not both. I played in a group in Kael killing giants, and no mez or charm took the whole time due to high MR. Yeah, yeah you need to get high MR gear to give them, but sometimes you’re just forcing a charm to say you can when it’s simply more trouble than it’s worth for a bit more dps. ALSO I have been saying this is all pre-level 35ish where afterward mobs will start to greatly increase their dps and class diversity (especially if you’re just getting to Kunark or Velious). To me, it’s common sense and not that big of a deal. I’ve seen plenty of level 20ish chanters die, even in groups, trying to charm and causing the only disruption in otherwise smooth leveling.