I could have sworn that DoT spells even with a 0 resist modifier had an easier time landing on a target in comparison to a Direct damage spell with the same 0 modifier, due to DoT spells and their basic resist mechanics.
I recall on old retail that I would use Elemental Maelstrom in dungeons with close confines where aggro was a problem due to reduced distance to fight, my pet holding threat, etc. The Hole comes to mind when I was solo'ing the entrance elemental golems (could be single pulled pre Luclin) and using a DD early in the fight was bad news.
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