I don't know what null's current opinion on it is. The context of the post is that we were talking about pre-luclin line of sight checks and Macken was claiming spells on SZ required 0 line of sight checks because he could use a pet exploit to nuke people through walls.
I searched for "line of sight" on TZVZ boards and get an avalanche of people claiming that walls and water did block spells.
The patch notes in Null's post are saying a line of sight check existed when the server launched (because SZ was released before that patch) yet other people say there wasn't one in game so if it was temporarily like that, it was obviously a temporary mistake they made then corrected it.
Next we have a post by Xebeken claiming that when they did correct it, they added a double line of sight check. Macken claimed there never was a double line of sight check, obviously this is wrong. The double line of sight check was still there until the day I stopped playing which was right before Luclin came out. So Velious did in fact end with not one, but two line of sight checks, and all this talk of zero line of sight checks on Sullon Zek was just some accident they made for like a week or something.
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