Quote:
Originally Posted by Siberious
[You must be logged in to view images. Log in or Register.]
Can you provide some examples of the substantial change in necromancer with VP staff? I have VP staff and it doesn't enable me to do any new content. It's sometimes nice solo when I'm lom and get adds. I think the necro epic is more powerful due to not losing Mana to snare resists while adding more free dmg. Vexing is better in almost all cases than VP staff and Vexing is resisted much less than snares.
I do love clickies though and the VP staff is damn fun.
P.S. I don't consider using HEBs combined with VP staff to speed up medding when I die solo/group/raid wipe as a substantial change. Getting a clicky Regen from a druid and afking or just afking when solo is less work and just as effective.
|
I get where you're coming from. Getting the VP staff was somewhat less "ZOMG" than I had envisioned. If we're talking about soloing hard to do stuff then Vexing is a MUST and Soulwell won't cut it. Like when you're Deflux tanking unslowed lvl 55 mobs the 122 heal per tick of Vexing is unbeatable and the scaling of Soulwell makes it a non-starter.
Where I've found the most use for VP staff has been when trying to be more effective on raids. Like when on an encounter where you can't really sit down then it's very nice to use the stick for free healing on yourself while twitching away. Then it does very much matter that you aren't spending ~500 mana on a Vexing. It's also nice with Manna Robe though that interaction is very min/max'ing.
Same when soloing trivial stuff it just makes you more effecient.