Quote:
Originally Posted by Danth
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No, don't do that. Agility may help a little, but the impact is small enough it isn't worth making a serious investment at creation. The only time you want to put points into agility at creation is a) if you pick a race that needs points to reach 75 (Erudite, Dwarf, some Ogres) or want a twink to be able to maintain 75 agility with a fungus tunic on. If all you care about is best-in-slot endgame, a primal will give you 100 agility from the special effect anyhow.
Danth
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But if every useful stat will be capped end game, why not?