I play a cleric as my main, and I enjoy it, but for sure, it's the most boring. I give cleric buffs, I heal. Now and then, I do some ghetto CC with Lull and Root, maybe an occasional chip in on DPS if kill speed is slow and I can spare the mana, but for the most part, I buff & heal.
Solo, even vs undead is like watching pant dry, since root/nuke is about all clerics can do solo.
Single group - while watching nothing but HP bars...I sit, I stand, I cast heal, I sit....
Figure on raids, it will be same, except, while watching HP, I also have to watch for the chat command that says my turn in CH chain is coming, then....I sit, I stand, I cast Complete Heal along with chat macro to alert next cleric in chain, eat some mod rods, then I sit...
Not to complain, because I chose this class on purpose for the specific reason of seeing the raid content I missed on the first go 'round back in 2000. But there isn't much to playing a cleric. They are necessary, no doubt, but yeah, they be boring.
On the opposite end, I'd go with bard as least boring, since the ebb and flow of what you're doing can and does change what you do to min/max your part in that. Just too much power and versatility to that class, which is why my highest alt is a bard. I'll get my cleric to 60 and then go all the way the other direction for a new t00n.
EDIT - to what Servant said, yeah, undergeared, weird group composition can make it chaotic, and I have a guild monk who says he "sells cleric sweat and tears by the bottle in EC" because when I type "/g 10m" he thinks that means "pull 6 mobs, please do not even attempt to split, DO IT NOW!" And he clowned me in tells asking me if I was having fun, etc. But even then, that is just stress based on my mana bar can cast X number of heals, and if X is exceeded, I know I am useless and people die. And it's really only stressful after 39 as pickup groups make me reset the point at which I cast CH to see if it will land. But once I have a bead on the tank's HP and how fast it moves based on what is being pulled/killed, even that bit of stress lasts like 3, maybe 4 pulls?
__________________
Venjenz - Rallos Zek Warrior of <Auld Lang Syne>
Ahkwa Veetay - Prexus Cleric of <Auld Lang Syne>
Jaynsez- Agnostic Bard of <Auld Lang Syne>
Riigor - Cazic Thule Necromancer of <Auld Lang Syne>
|