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Old 04-29-2011, 04:58 PM
Throb Throb is offline
Aviak


Join Date: Nov 2010
Posts: 65
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
funny how nobody's ponied up about how OP charm was on raids, and how it trivialized encounters to a ridiculous degree.

not knocking the chanters, god knows I luv 'em, but hey...

just sayin~
Ponied up? There is no denying an army of charmed pets was way overpowered. Honestly, I think people are misremembering a lot of things regarding classic charm. Lots of enchanters didn't even use it, epsecially on raids. Hell, most necromancers and mages weren't allowed to use pets on raids. People were so completely illogical and unreasonable regarding any pets whatsoever on raids, and that continued well into Luclin and maybe beyond. It only takes a few idiots that can't control their shit to make people flip the fuck out and say enough is enough, no more pets.

However, the enchanters I knew that were good at it and knew their shit, were literally gods in classic. I don't know about your server, but on mine the first classes to solo lower guk (king and ghoul lord) in classic were enchanters and necromancers because of charm. In exp groups with a shaman and enc, the exp flowed even well into POP, until they nerfed it.

Making enchanters take it up the ass like this (and that IS what you're doing) is NOT classic. If you want to nerf charm fine, but let's be reasonable about it.... even if it does not fall in line with classic, someone needs to look at the resist checks and tell me it's not completely fucked up. There is a middle ground here that will let enchanters have some of their deserved power and appease the haters at the same time. Let's get there.

Thanks.