Just throwing this out there...I charm soloed damn near everything that wasnt a dragon on in a plane in classic. Ghoul Lord, Ghoul King (I actually soloed him WITH the ghoul lord once...long story), Effreti, Fire Giants ( though I never made it to Rokyl or whatever his name is...the last named one by Nag), etc. Started in my 30's soloing the spectres in Oasis and just kept moving on from there. This was mainly just due to the fact that there was nothing else to do; and since I had no life at the time I may as well try it while the group I played with wasnt on =D
That said: I died doing it. ALOT. A whole lot. Particularly with fire giants, if I remember correctly. Charm was never very reliable in classic. Of course, I havent logged on to P1999 in months, and never leveled past like level 30 anyway, so I have no dog in the fight as to how it is here (though I plan on playing some more now that Kunark is live). I'm just pointing out that charm by it's very nature is stupidly overpowered in a game like EQ, where the power of the average MoB is so vastly superior to that of the average equal leveled PC. It was always very unreliable in classic, and even Kunark....but it wasnt really until Kunark and after that people actually tried to use it very much as a tactic. It got better in Vellious, which I always assumed was a bone Verant threw to enchanters for going from an Xpac like Kunark, where enchanters were essentially gods, to an expansion like V where most every later game (not even end game) MoB was either giant flagged, or just immune to magic...basically making enchanters only good for buffing.
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