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Old 10-03-2018, 11:24 PM
stifling stifling is offline
Aviak

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Join Date: Sep 2014
Posts: 59
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There really is so much underlying lore and loose ends built into classic EQ that custom content should be easy to put into the game so seemlessly that many people wouldn't never know it wasn't classic.

Here are some of my ideas,

-obscure faction hits hidden in the world or tied to quest lines which open up dialogue options for classic mobs that no one ever thought to talk to... Think about say a faction hit that actually raises faction with Lady Vox where eventually you learn that she has a quest line for some sweet loot.

-I know this is a standard now a days... but bonus effects for wearing a full set of a given armor have always been something I thought was lacking in EQ. In my first few months playing EQ back in 2000, I remember seeing a warrior who was MT for a guild in full Cobalt armor and I asked a bunch of people what bonus he got for a full set and they didn't know what I was talking about. I was sad when I learned that there was not any bonus. Imagine bonus's that change the whole dynamic of best in slot, and breathe life into classic content. Think of bonuses that work for old partial sets like classic mithril and reinforced rhino, obscure sets like black wolf armor and truesilver mail, really hard to get sets like blazing armor of fennin ro or golden efreeti could have crazy bonuses like Mana recovery or casting speed improvements or skill cap bumps.
I see enormous ways to spice up content here that doesn't require new art assets or much of anything besides an effect that triggers when whole sets are equipped. EQ has always been about armor sets from the beginning but there was never any compelling gameplay reason to get them, and so no one ever wears full sets of anything for any reason besides asthetics. I really think this would add enormously to the game.

-i second not being afraid to tinker with some classes to make them more competitive/valuable at the end game, especially hybrids.